A little late, but better than never!
Updates, info, reviews, and whatever I get around to about The Comic Hunter, at 465 Main st in downtown Moncton! You can contact me through this blog, or e-mail me at thecomichunter at gmail.com, or also call at the store. (506) 855-4950. The Comic Hunter has arguably the largest selection of Board Games, Graphic Novels, and Back Issues in the maritimes, as well as a great selection of gaming books and products.
Monday, January 31, 2011
Comics Shipping Feb. 2nd
A little late, but better than never!
Sunday, January 30, 2011
Superman is Cast
Henry Cavill, an actor you probably won't recognize from anything except perhaps the Tudors has been cast as Superman in the new Zack Snyder Superman relaunch.
IMDB info on Cavill < href="http://www.imdb.com/name/nm0147147/">
Saturday, January 29, 2011
New Ongoing Venom in March!!!!!!
Here's a few pics:
Friday, January 28, 2011
Flashpoint Friday
DC unveils its next big event today with Flashpoint Friday.
FLASHPOINT spans the DC Universe from the dark streets of Gotham to the ruins of Big Ben. It’s an international tale of action and intrigue that impacts an entire universe.
Geoff Johns and Andy Kubert and Sandra Hope are creating an epic five issue series, one with a scope so big and ambitious that there will be fifteen mini series expanding on the events, along with several important one shots.
This afternoon we’ll be announcing fourteen mini series’ titles - and leaving one a mystery for now, along with the one-shots.
This isn’t a parallel Earth.
This isn’t a mirror world.
This is home
.
Ok, so, why should I get excited about this you may ask. Well, let me tell you why. Because oftentimes in comics, alternate-earth stories produce great storytelling moments and this series seems to be full of them. Check it out.
Whatever Happened to Gotham City?
FLASHPOINT: BATMAN KNIGHT OF VENGEANCE #1-#3
FLASHPOINT: DEADMAN AND THE FLYING GRAYSONS #1-#3
Whatever Happened to the World’s Greatest Super Villains?
FLASHPOINT: CITIZEN COLD #1-#3
FLASHPOINT: DEATHSTROKE & THE CURSE OF THE RAVAGER #1-#3
FLASHPOINT: THE OUTSIDER #1-#3
Whatever Happened to the Aliens?
FLASHPOINT: ABIN SUR THE GREEN LANTERN #1-#3
FLASHPOINT: PROJECT: SUPERMAN #1-#3
Whatever Happened to Science & Magic?
FLASHPOINT: FRANKENSTEIN & THE CREATURES OF THE UNKNOWN #1-#3
FLASHPOINT: SECRET SEVEN #1-#3
Whatever Happened to Europe?
FLASHPOINT: EMPEROR AQUAMAN #1-#3
FLASHPOINT: WONDER WOMAN AND THE FURIES #1-#3
FLASHPOINT: LOIS LANE AND THE RESISTANCE #1-#3
Everything You Know Will Change in a Flash
FLASHPOINT: KID FLASH LOST #1-#3
FLASHPOINT: THE WORLD OF FLASHPOINT #1-#3
Oh yes mi amigos, there are some tantalizing ideas in those titles. Lets see how DC Delivers! (can't wait to find out who is writing what)
Thursday, January 27, 2011
Comic Reviews
Morning Glories – First Arc #1-6
I’ve never seen an episode of Lost from start to finish, but I have heard an awful lot about it. For some people it was an addiction, others it was a pastime, and others still it was a guilty pleasure. Another common vein I hear when people talk about Lost is how damn confusing it was. I’ve never seen an episode, keep in mind, so this is just hearsay. But I think, in a way, Morning Glories is much like all of those things. It’s the confusing guilty pleasure of comic books if there can be such a thing. It’s a teenage soap-opera with a bit of psychological thriller and confusing-intrigue thrown into every issue. More than enough to keep you interested, but not quite the amount where you turn away fed-up.
The story revolves around Morning Glory, a highly lauded prep-school, where the six sixteen-year-old main characters end up, whether willingly or sent by their parents. Now I have to digress here for a moment to explain the confusing factor. In the opening pages, all these kids and their parents are fully aware of the school and how prestigious it is, but very shortly thereafter, in the same issue mind you, it becomes an off-the-grid place that is untraceable. See what I mean? Anyhow. These six students are about as by-the-book as they come for a ‘diverse’ group. Aside from all being extremely intelligent, there are the male and female anchors, who are the ‘leaders’; the male brat; the female socialite; the male foreign muscle; the female insecure one. And while that isn’t all that original, they are all written well and cleverly. Dialogue is what is key in books like these.
The arc revolves around the students quickly discovering that this school is not what it’s made out to be, and there are definitely some mysterious, and extremely deadly motives at play by the part of the (also very stereotypical) ‘Dean’. As the issues continue, alliances are made, attempts at escape, detention, and so forth. What makes it so typical of a guilty-pleasure style of television soap-opera is that for every question that gets answered, at least three or four new ones pop up. This is definitely a good tactic to keep readers guessing, but more often than not it left me agonizingly frustrated instead of excitingly intrigued.
To sum it up in one sentence: so what happens next? Sure it may not be the greatest concept with the most enthralling batch of characters, but Nick Spencer has obviously done his job. I enjoy it enough to want to know what’s around the corner. That being said, it certainly won’t take a whole lot to steer away my interest; the scene with the cryptic writing on the wall nearly did that for me. But if he manages to start answering questions with at least half the frequency that he presents new ones, this could end up being an intriguing “guilty pleasure comic” to follow.
Comic Reviews
The last time Jason Aaron and Ron Garney teamed up together was three years ago in 2008 for the Wolverine arc Get Mystique. Not only was it a great 4 issue arc, with sensational pencils, but turned out to be one of the best Wolverine stories I’ve ever read. With that reminiscent in my mind, I was hoping for great things in this first issue of Ultimate Captain America.
The issue opens with Cap incarcerated by a figure whose face we are unable to see. There is some bickering and taunting before we are moved to a flashback six weeks prior. It appears there is a rogue super-serum on the market and being sold to North Korea, and Cap is sent with a team to infiltrate. Things go awry, and Cap ends up getting his ass handed to him by a mysterious person. Here’s a hint: it’s a classic villain from the 616 Cap’s past; Cue cliffhanger, the end.
The issue is enjoyable throughout, even if there isn’t much substance to it story-wise. We are given the inciting incident and are left with the shock of who the villain is, but we’re given no motive or overall feeling of impending doom. Hopefully this will be rectified in the next issue. Other than that the comic paces well and has enough typical Captain America action. Aaron’s writing is still well and Garney is one of the best artists in the business, so no complaints there.
Comic Reviews
David Peterson’s Mouse Guard series from Archaia comics has been in print since 2007, with two complete 6-issue arcs and a one-shot released thus far. With this new arc Peterson is exploring the back-story and quasi origin-story of one of the main characters from the first two arcs, Celanawe, a lawful and honourable member of the guard who eventually becomes the legendary Black Axe.
The Mouse Guard series is a very entertaining read for all ages, especially those that enjoy fantasy. Though there aren’t villains like goblins and trolls, (those positions are taken by weasels and other natural predators of mice) the series has an archaic and medieval tone, and Peterson does it very well. The artwork is really unlike anything else in the market right now; it’s quite realistic and polished, and the landscapes always look beautiful. This is fortunate, because Peterson’s style really revolves around and depends upon his art; the narrative is usually kept to a few sentences per three or four panelled page.
This first issue of the Black Axe arc sticks exactly to this convention and is as enjoyable as the former issues. It introduces the motif of the new character early on, and gets the ball rolling plot-wise. It’s an enjoyable, light read that is exciting, and a slight bit of departure from the regular comic scene. I definitely recommend.
Comic Reviews
Days Missing – Kestus: The Sword #1
This issue was a phenomenal work of art; Sci-Fi, Historical Fiction, even a tinge of Fantasy, all bled into an amazing concept that is executed perfectly. Missing Days is a comic I can see myself expecting to read from here on out.
I remember reading about the first series when it was released, but must have overlooked it or forgot about it, because based on premise alone this is an intriguing enough comic to purchase. The Steward, a mysterious sort of ‘watcher’ character, enters into various points and timelines throughout history to alter events, or make sure that certain events occur. Though he cannot directly become involved, his influence is enough to ignite inspiration in his subjects.
In this issue The Sword, the first of the Kestus arc, the subject in question is Confucious. The Steward must make sure that the Lu State is not overrun, and acts accordingly. Some historical facts are altered, obviously, for fictional plot-excitement purposes, but the use of the historical characters is interesting and very original.
In addition to the overarching story involved with the character Kestus, who was the threat encroaching upon Confucious, this arc is supposed to be an elaboration upon the character of the Steward, further explaining his powers and origin, as well as other(s) that may have similar powers.
Days Missing is a comic with a very large scope. It reminds me in certain aspects of the Sandman, where the possibilities of location and characters are near endless. Any event in history is fair game, and that certainly leaves a lot to be explored. I’m going to follow this arc for certain, right after I go out and buy the first edition trade.
Wednesday, January 26, 2011
AGE OF X
It’s finally here. The most anticipated and hyped-up X-Universe crossover since Messiah CompleX, or maybe even Age of Apocalypse. For those of you who have been under the proverbial rock for the past four months: Age of X is an alternate-universe X-story crossover involving the Legacy and New Mutants books. The project is helmed and written by Mike Carey, the Legacy scribe of the past few years, and penciled primarily by Clay Mann and Steve Kurth. Leading up to the first issue, Age of X Alpha, which debuted this week, there has been a myriad of viral advertising, including “Secret” files from Henry Gyrich, character Bios and back stories, and promotional art highlighting prominent (or deadly, rather) moments in Mutant history during the Age of X. While Chapter One in the six-issue arc, set to run through April, doesn’t hit shelves until February, Alpha #1-Shot came out this Wednesday and serves as a precursor and prologue to set the stage, showcasing some familiar X faces.
So does this issue do its job? Does it set us up with great anticipation for Chapter One in February? Absolutely. Carey is joined by a variety of artists in this issue to relay some background information on some of the X-faces we can expect to see during the series. All the artwork is great, with the exception of the opening flashback tale, but that matters not, because every tale is interesting and unique.
The comic opens during the near-extinction period of the “x-gene people”, (remember, the term X-men has never existed), where an assorted group have gathered at Fortress X to make one of their nightly stands against their human persecutors. The group is chatting and telling stories of how they came to wind up at the Fortress, and elaborate upon their own circumstances. Among the back stories we hear include Basilisk (Cyclops), Cannonball & Husk, Wolverine, and Magneto.
I’ve been following Age of X since it was first revealed in October, and I simply can’t get enough. I love alternate universe concepts and the recreation of characters outside of canon. Carey’s run on X-Men is what got me heavily involved back in the title years ago, and I’ve enjoyed everything he’s done with it up until now. I have no doubt that this crossover will be stupendous.
Tuesday, January 25, 2011
Mirrodin Besieged Pre-Release
The Comic Hunter is proud to host another MTG Release event. This Saturday, January 29th, come out and try out the new cards for Mirrodin Besieged. Pick a side in the battle, Myr or Phyrexia, and built your deck around one of the two factions!
Two events will be happening, with some playtesting beforehand.
Come in bright and early at 10am and try out some of the new pre-constructed decks, and try to win some free booster packs. Cost is $15 per pre-con, supplies VERY limited.
12pm/noon we start the first round of the tournament with a sealed, followed by another sealed once the first one is done, generally around 5pm.
$35 for one, $60 for both. First come, first serve for faction selection!
Saturday, January 22, 2011
Friday, January 21, 2011
January Book Club Date Moved
Our January book club, which was supposed to be on Wed. the 26th has been moved to the following Wednesday, on Feb. 2nd.
Comics Shipping Jan. 26th
Thursday, January 20, 2011
Heroes for Hire #1 re-printed in upcoming Avengers.
More Pics from X-Men: First Class!!!
Watch the Superbowl...... or you'll regret it!!!
http://www.comicbookmovie.com/fansites/MarvelFreshman/news/?a=28358
Wednesday, January 19, 2011
Comic Reviews
Daredevil Reborn #1
(Spoilers)
After having been slain or having the demon slain or being slain along with the demon but somehow surviving...Murdock is back. Yes, Shadowland's end was rushed and sloppy, and really wasn’t all that great throughout, but it did shake up a few things and now we have Daredevil trying to find a new path in life.
At the end of Shadowland when Murdock is whisked away by magic or Elektra or whatever, he ends up on a bus out of the city and it plays out as some sort of cliché version of the ‘drifter leaving the town’. This is where Reborn begins. Walking into an unnamed town, Murdock enters an unnamed cafe in the badlands and is met with apprehension by the stereotypical fat-lady waitress. Then the stereotypical ‘gang-that-runs-town’ shows up (complete with tribal tattoos) and proceeds to unleash their testosterone. Murdock avoids retaliating, takes his beating, and then is saved by...you guessed it: the stereotypical hard-ass police officer. Come to think of it, the whole issue is a bunch of stereotypes and ‘easy’ writing. But even still, it’s enjoyable. It’s odd to have Daredevil out of Hell’s Kitchen and only time will tell if that’s going to be disastrous or not, but for the moment it’s refreshing.
The climax in the last few pages is what makes Murdock decide to linger in this town to investigate, before moving on in his journey, and it’s only mildly shocking but still enjoyable.
I guess what I’m trying to convey is that while this issue doesn’t pack serious originality or anything monumental for the character, it’s fresh and interesting enough to warrant a read. And bottom line: it’s enjoyable. Diggle has been with the character long enough to know the ins and outs. Gianfelice’s art is untypical of what we’re used to in the grit of the character’s title, but works for this 4-part miniseries. If you care about where the character is headed then check this one out.